
About
游戏战斗系统虽然是回合制,但是原本回合制基础上做了修改,加入了攻击回合的设定。 游戏中技能获得是通过NPC的互动,击杀敌人获取敌人的魂。 装备获得魂,在战斗中提升魂的等级来获得新的技能。 战斗中可以通过对敌人使用特殊物品来提升获取敌人魂的几率,不同的敌人对物品的喜厌不同。喜欢提升获得魂的几率,厌恶降低获得魂的几率。 敌人对物品的喜厌,可以通过与NPC的互动获得。 游戏中,每个人物装备都是独立的,无法共用。 装备可以通过矿石提升品质,镶嵌魔石提升基础能力。
Pre-release · Steam · App 1547040
被封印的历史
FourT
Genres
RPG
RPGview more (+1)
Categories
Single-playerPartial Controller SupportFamily Sharing
Single-playerPartial Controller SupportFamily Sharingview more (+3)
Player tags
RPGTactical RPGTurn-Based TacticsTurn-Based Strategy2DStory RichTurn-Based CombatPixel GraphicsMagicSingleplayerExplorationCRPGDungeon Crawler
RPGTactical RPGTurn-Based TacticsTurn-Based Strategy2DStory RichTurn-Based CombatPixel GraphicsMagicSingleplayerExplorationCRPGDungeon Crawlerview more (+13)
Followers
22
+0 · 1d
Wishlists est
462
Price
—
Release
Coming soon
tba
28 snapshots· cumulative· 4 carried
+0 (+0.0%)
DayFollowersΔΔ %WishlistsΔΔ %
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May 28, 202622——462——
Tracked since May 6, 2026·Details 8h ago·Followers 2h ago
